Infosequre had assigned us (A student project group) the task of coming up with a concept to tackle some Cyber Awareness issues. Handling sensitive information securely in the workplace is crucial. If this data gets leaked, it's a big problem for the company and can be costly. There are four simple workplace rules that work really well, but people don't follow them enough. Our team has brainstormed ways to make following these rules more fun for employees.

Ultimately, we provided Infosequre with multiple solutions, ranging from an interactive 'Cyberpuppet' that monitors and motivates employees in the workplace to a full-fledged card game that educates employees on how easily data breaches occur.
 We utilized social proof in our card game to continue motivating employees. Additionally, there is repetition due to recurring elements between 'Dirty Hackers' and our 'cyberpuppet.' The combination of these two elements makes it an incredibly robust concept. Infosequre was so enthusiastic about this concept that they expressed their intention to implement it company-wide.
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